Firaxis developed turn-based RTS XCOM: Enemy Unknown announced.

XCOM: Enemy Unknown coverCivilization developer has announced their newest project, a re-imagining of the classic turn based RTS, .

Grabbing the cover in next month’s Game Informer, XCOM: Enemy Unknown “introduces a wider console audience to what made the storied franchise great in the first place,” with release planned for later this year on , and .

“Unlike Marin’s previously announced XCOM shooter, which sparked tempers among longtime fans for turning its back on the series’ cerebral roots, this title is a full-on strategy game that puts players in command of a global anti-alien defense force,” Game Informer said.

“XCOM’s leader needs a worldwide perspective where threats are identified, populations reassured, and national leaders mollified – but a tactical mind is just as critical considering every shot XCOM’s soldiers fire on the battlefield is under the player’s turn-based control.”

Firaxis plans to use destructible environments, and an integration of real-time strategic view and turn based combat, to create something that works just as well on console as it does on PC.

“It’s been a dream of ours to recreate X-COM with our unique creative vision. We’re huge fans of the original game and it’s a once in a lifetime opportunity to re-envision a game that is as beloved as X-COM,” said Steve Martin, president of Firaxis Games.

“We were careful to keep XCOM: Enemy Unknown true to the elements that made X-COM such a revered game while delivering an entirely new story and gameplay experience for both die-hard X-COM fans and newcomers to the franchise.”

[Source]

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About Matt Clenton

Either playing games or writing about them. Feel free to contact me.